#ifndef SIMULATOR_MANAGER_H_
#define SIMULATOR_MANAGER_H_

#include <memory>
#include <vector>

#include "deck.h"

using namespace std;

namespace mtga {

	class SimulatorManager {
		public:
			SimulatorManager(UserState* userState);
			virtual ~SimulatorManager();
			void init();

		private:
			UserState* userState;
	};

}
#endif
